Ah! The planet was NOT the Unknown one after all, and its identity was merely concealed. The planet we're facing over here is Forte, a world full of very deep canyons. The inhabitants of Forte live inside these canyons, and they traverse up and down the steep cliffs by jumping. They're also built to cover longer distances by gliding using their bodies, shaped much like hang gliders.
Here's another case where you can't play a planet in the same way as anything else--in this case, if you haven't learned by this point that the game distinguishes between horizontal ignitions and vertical ignitions, Forte will give you a harsh lesson. That's because on Forte, horizontal ignitions carry very little power, but vertical ignitions are extremely powerful. Not that you should always use vertical ignitions, of course, because horizontal ignitions will still allow you to cluster up Meteos into one group. Then you can line some up vertically to get that whole pile launched out of your way, gain a bunch of points, and pile them onto the opponent.
Because of this, Forte isn't easily dispatched of if it faces itself, as you can potentially turn your entire playing field into one large cluster of Meteos, then launch them all at once. Forte plays an amazing defensive game like this. However, one thing I found out during this match is that if you do get into a bad situation, it's very hard to recover out. Another thing that varies between planets is the amount of time a column fills up and your alert of it, until the game decides you lose. Forte is towards the low end of the spectrum here, giving you 3 seconds to find a way to launch the Meteos out.
Forte's Planet Impact is called "Armageddon." It creates a big fat meteor or whatever (not to be confused with a Meteo), which is represented on your opponent's screen as a large cluster of maroon blocks that can't be ignited. They must be relieved of by sending these blocks off the top of the screen. Armageddon is useful for filling up some columns to put pressure on your opponent, to send a bunch of launched blocks crashing back down because of the Armageddon's sheer weight, or to put an obstacle if your opponent's field is empty or close to empty.
So I tried this again. This time I played defensively and out of endurance. Time ran out, and as it seems, the player with the higher score is the winner.
The only thing in our way now is Meteo itself. Onward, Metamo Ark!
UPDATE: Hey, check it out! I'm ranked 2nd overall on the leaderboards for Arod! http://i17.photobucket.com/albums/b84/GeneralGuyII/arod-844218.jpg
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Forte, known as Faulte (フォルテ Forute ) in the JP version, is a planet that made its debut in the...